WeatherBlender
v1.0
Weather and Climate Engine for Unity3D
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Area Manager Exposes Climate, Light Data for the area Binds Colliders in chlidren More...
Public Member Functions | |
void | AreaTraversed (bool isActive) |
Area traversed; Takes in a bool to de/activate More... | |
Public Attributes | |
Action< AreaManager > | areaAction |
Fires whenever the state of the area changes. More... | |
Properties | |
WeatherConditionsManager | WeatherConditionsManager [get] |
Stores a reference to the see cref="WeatherBlender.WeatherConditionsManager"/>. More... | |
WeatherLightManager | WeatherLightManager [get] |
Stores a reference to the see cref="WeatherBlender.WeatherLightManager"/>. More... | |
WeatherTimerAbstract | Timer [get] |
Reference to the cref="WeatherBlender.WeatherTimerAbstract"/>. More... | |
bool | AreaActive [get] |
Gets a value indicating whether this WeatherBlender.AreaManager is active. More... | |
Area Manager Exposes Climate, Light Data for the area Binds Colliders in chlidren
void WeatherBlender.AreaManager.AreaTraversed | ( | bool | isActive | ) |
Area traversed; Takes in a bool to de/activate
isActive | If set to true Area becomes active. |
Action<AreaManager> WeatherBlender.AreaManager.areaAction |
Fires whenever the state of the area changes.
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get |
Gets a value indicating whether this WeatherBlender.AreaManager is active.
true
if area active; otherwise, false
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get |
Reference to the cref="WeatherBlender.WeatherTimerAbstract"/>.
in this area
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Stores a reference to the see cref="WeatherBlender.WeatherConditionsManager"/>.
The weather conditions manager.
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Stores a reference to the see cref="WeatherBlender.WeatherLightManager"/>.
The weather light manager.