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WeatherBlender
v1.0
Weather and Climate Engine for Unity3D
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Area Manager Exposes Climate, Light Data for the area Binds Colliders in chlidren More...
Public Member Functions | |
| void | AreaTraversed (bool isActive) |
| Area traversed; Takes in a bool to de/activate More... | |
Public Attributes | |
| Action< AreaManager > | areaAction |
| Fires whenever the state of the area changes. More... | |
Properties | |
| WeatherConditionsManager | WeatherConditionsManager [get] |
| Stores a reference to the see cref="WeatherBlender.WeatherConditionsManager"/>. More... | |
| WeatherLightManager | WeatherLightManager [get] |
| Stores a reference to the see cref="WeatherBlender.WeatherLightManager"/>. More... | |
| WeatherTimerAbstract | Timer [get] |
| Reference to the cref="WeatherBlender.WeatherTimerAbstract"/>. More... | |
| bool | AreaActive [get] |
| Gets a value indicating whether this WeatherBlender.AreaManager is active. More... | |
Area Manager Exposes Climate, Light Data for the area Binds Colliders in chlidren
| void WeatherBlender.AreaManager.AreaTraversed | ( | bool | isActive | ) |
Area traversed; Takes in a bool to de/activate
| isActive | If set to true Area becomes active. |
| Action<AreaManager> WeatherBlender.AreaManager.areaAction |
Fires whenever the state of the area changes.
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get |
Gets a value indicating whether this WeatherBlender.AreaManager is active.
true if area active; otherwise, false.
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get |
Reference to the cref="WeatherBlender.WeatherTimerAbstract"/>.
in this area
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get |
Stores a reference to the see cref="WeatherBlender.WeatherConditionsManager"/>.
The weather conditions manager.
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get |
Stores a reference to the see cref="WeatherBlender.WeatherLightManager"/>.
The weather light manager.
1.8.10