WeatherBlender
v1.0
Weather and Climate Engine for Unity3D
|
Handles Colour operations in the current area More...
Classes | |
struct | ColourEntry |
Public Member Functions | |
void | LightColourSet (Color newColour) |
Overwrite Lighting Colour More... | |
void | Blend (WeatherState state) |
Blend colour with the current lighting Undo this by calling Revert(state); More... | |
void | Revert (WeatherState state) |
Remove the lighting elements of this State Undo version of Blend(state); More... | |
Handles Colour operations in the current area
void WeatherBlender.WeatherLightManager.Blend | ( | WeatherState | state | ) |
Blend colour with the current lighting Undo this by calling Revert(state);
state |
void WeatherBlender.WeatherLightManager.LightColourSet | ( | Color | newColour | ) |
Overwrite Lighting Colour
newColour | Colour Value |
void WeatherBlender.WeatherLightManager.Revert | ( | WeatherState | state | ) |
Remove the lighting elements of this State Undo version of Blend(state);
state |