WeatherBlender  v1.0
Weather and Climate Engine for Unity3D
Protected Member Functions | List of all members
WeatherBlender.WeatherGroup Class Reference

Weather group Allows for multiple states to be grouped (activated and deactivated) together More...

Inheritance diagram for WeatherBlender.WeatherGroup:
WeatherBlender.BaseState WeatherBlender.IState

Protected Member Functions

override void StateInitialise ()
 
override void StateExecute (AreaManager area)
 
override void StateRevert (AreaManager area)
 

Additional Inherited Members

- Public Member Functions inherited from WeatherBlender.BaseState
virtual void StateEnter (AreaManager area)
 Fires when a state is being Activated within an area More...
 
virtual void StateExit (AreaManager area)
 

Detailed Description

Weather group Allows for multiple states to be grouped (activated and deactivated) together

Member Function Documentation

override void WeatherBlender.WeatherGroup.StateExecute ( AreaManager  area)
protectedvirtual
override void WeatherBlender.WeatherGroup.StateInitialise ( )
protectedvirtual
override void WeatherBlender.WeatherGroup.StateRevert ( AreaManager  area)
protectedvirtual

The documentation for this class was generated from the following file: