WeatherBlender
v1.0
Weather and Climate Engine for Unity3D
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Public Member Functions | |
void | FadeSky (Gradient grad, float duration) |
void | Reset () |
Public Member Functions inherited from Singleton< SkyTint > | |
void | OnDestroy () |
When Unity quits, it destroys objects in a random order. More... | |
Additional Inherited Members | |
Properties inherited from Singleton< SkyTint > | |
static T | Instance [get] |
void WeatherBlender.SkyTint.FadeSky | ( | Gradient | grad, |
float | duration | ||
) |
void WeatherBlender.SkyTint.Reset | ( | ) |