WeatherBlender
v1.0
Weather and Climate Engine for Unity3D
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Area Activator Attach to an object with a (2D or 3D) Collider Handles Entities traversing the area More...
Public Attributes | |
Action< bool > | onAreaTraversed |
Event denoting an Area being traversed; True : Active, False : Inactive More... | |
Area Activator Attach to an object with a (2D or 3D) Collider Handles Entities traversing the area
Action<bool> AreaActivator.onAreaTraversed |
Event denoting an Area being traversed; True : Active, False : Inactive